A rare double post today - because I had a Felltower guy I wanted to post, as well.
No game this week, so it's another Felltower NPC this Sunday.
Arn Ulgard was a volunteer hireling who died in Felltower from the hobgoblins' weapon blows and monster drool doses. He was based on the Brute template from Dungeon Fantasy 15 but didn't quite measure up to a full 125 points - basically he doesn't have any optional points spent on advantages, and an extra -1 to IQ (but +1 Will), pushing him down to about 85 points.
For more pre-made henchmen from my game, check the DF Henchmen page.
Arn is a veteran warrior from the northern wastes. He's a veteran seaman, but he found his way inland (and upriver) to Stericksburg over the course of a few years of mercenary work and bad decisions. He's not desperate so much as confident of his abilities, and will volunteer or hire on to expeditions to earn himself some cash.
ST 14 HP 14 Speed 6.25
DX 13 Will 10 Move 6
IQ 9 Per 9
HT 12 FP 12
Dodge 8 Parry (Axe) 11+2 DB Block 10+2 DB
Axe(15): 2d+2 cutting; Reach 1.
Large Knife (16): 2d-1 cutting Reach C,1; or 1d impaling; Reach C.
Traits: Bloodlust (6); Overconfidence (12); Stubbornness; Unattractive; Wealth (Struggling).
Quirks: "I'm a warrior, not a laborer! You carry it if you want it carried."
Skills: Armoury (Melee Weapons)-9; Axe/Mace-16; Brawling-13; Carousing-12; Climbing-13; Knife-13; Seamanship-12; Shield-15; Thrown Weapon (Spear)-14.
Gear: Axe; Heavy Leather Armor (DR 2) inc. helmet; Large Knife; Medium Shield (DB 2); Personal Basics; Pouch; Sack.
Notes: He can throw a spear but doesn't have one. Refuses to do laborer stuff - he sees his role as heavy combat.