GURPS DF Felltower game tomorrow - and it's back in the Cold Fens for round 2 of "let's find trolls!"
Right now, we expect the same crew as last time, but with an outside chance of a fire & acid using wizard (depending on the availability of a player.) That would be welcome addition to a troll-hunting expedition.
I'm not clear, as the GM, what the goal of hunting the trolls is, exactly . . . besides killing them and hoping they have loot. But the players seem to have a plan, and I'm interested to see where it leads them.