Saturday, May 14, 2022

Felltower preview

Tomorrow we'll be playing Felltower with a reduced crew, but sufficient for the job.

The big question is, how can they get out? They're in an ooze-filled level with no gear, no non-magical sources of light, and no idea how to get out. Or where their stuff is but only a big clue where it isn't - the last room they were in.

So once they escape - somehow - they need to get to their stuff, or get to new stuff, or get to home. One or more of those.

Frankly I'm really curious how it will go. But I'm still not looking forward to the slow slog of a potential fight in the dark. Still, answering the weird questions is what gaming is all about.

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