This expands on my prior post:
Mana Enhancer & No Mana Zones & Felltower
No rulings, here, just a few things that occured to me as potential issues:
Recover Energy works fine, because you're the subject of the "spell." But what about Lend Energy? Can you give FP away? I think probably yes, by touch only, in an NMZ.
Regular Spells with a touch target are a big question. Can I Shape Earth and move a bunch of earth around in an NMZ? If I'm touching it, probably, assuming I go with the ruling on touch spells working on a touched target.
If I don't, then Mana Enhancer really only allows for self-subject spells - Levitation, Invisibility, etc. but not offensive or friend-aiding use of any kind. That's a very simple ruling, and has a lot of attraction for that reason, but it's also pretty limiting. It's a 50 point advantage, so I'm hoping for a generous allowance but one that doesn't create an endless series of wedge-able edge cases that get turned into no real disadvantage to being in a NMZ.
Final thought for the day - if Magery is an evil trait, is generating Mana personally make you a source of evil? We'll have to see how Ulf feels about that.
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