Here is another DF NPC from my Felltower game. Zed is currently employed, and not available for hire, but he's a good example of a bargain henchmen with a specific niche - the shieldbearer.
Background is in city militia service, with well over 30 years in service with a variety of guild-backed forces. Adventuring experience includes multiple trips to Felltower, without being slain. 30 sp ($30 DF) per day plus expenses and replacement of broken/lost weaponry, including his shield. Bonuses appreciated.
ST 12 HP 12 Speed 6.00
DX 11 Will 10 Move 5
IQ 10 Per 10
HT 12 FP 12
Dodge 8+DB Parry (Broadsword) 9+DB Block 9+DB
Cheap Broadsword (12): 1d+3 cutting or 1d+2 crushing; Reach 1.
Traits: Code of Honor (Soldier's); Compulsive Carousing (12); Easy to Read; Fearless 4 (Fright Check 14); Sacrificial Block; Shield-Wall Training; Stubbornness.
Skills: Armoury (Melee Weapons)-9; Armoury (Body Armor)-9; Axe/Mace-12; Brawling-11; Broadsword-12; Carousing-12; Knife-10; Shield-12; Sumo Wrestling-10. otherwise as listed in DF 15.
Gear: Boots (Feet DR 2); Clothing; Cheap Broadsword; Leather Helm (Skull DR 2); Leather Armor (Arms, Legs, Torso DR 2); Large Shield (DB 3); Personal Basics; Pouch; Wineskin (1 quart capacity, full!).
Notes: Shield-12 isn't great, but it's enough for Block 12, Block 14 with All-Out Defense, making for a pretty effective first line of defense for the next rank. If he ever gains XP (rare for a 62-point bargain henchmen) he'd spend them on improving his Shield skill to 14 (6 points) or more directly buying Enhanced Block (5 points). Zed's main job these days is to shield Father Hans, a cleric built on the 125-point Initiate template. Zed's mini is the old "potion taster" mini in this link - he's on the extreme left, front rank.