Here is another DF NPC from my Felltower game. Lucky Pete would love to get hired - he's so desperate to make his fortune he's volunteered to go into Felltower for just the promise of a bonus if the trip goes well!
Lucky for him, this has mostly happened. And luckily he got better after that!
Background is unclear. Lucky for Pete, he's always managed to find some work to keep himself fed or with a roof over his head. Or partly fed, or part of a roof. He's happy to come along on your expedition for free! Absolutely free! He's sure you'll get lucky and recognize his part in your success and toss him a handful of coins, perhaps a gem, maybe a new sword - it's up to you.
Oh, and the hand? "Oh, that. Yeah, but lucky for me I'm right handed!"
ST 11 HP 12 Speed 5.50
DX 11 Will 10 Move 4
IQ 10 Per 10
HT 11 FP 11
Dodge 7 Parry (Broadsword) 9 Block 8 (if equipped with a shield)
Light Club (12): 1d+2 crushing; Reach 1.
Traits: One Hand; Odious Personal Habit (Goes on about how lucky he is, -1); Unknown Disadvantage (worth -10 points); Wealth (Struggling).
Quirk: Foolhardy (quirk-level Overconfidence); Glass is half full.
Skills: Brawling-11; Broadsword-12; Carousing-10; Knife-11; Shield-11.
Gear: Backpack; Boots (Feet DR 2); Clothing; Leather Helm (Skull DR 2); Light Club; Light Leather Armor (Arms, Legs, Torso DR 1); Personal Basics; Pouch.
Notes: Pete isn't particularly dumb, but he's a bit foolishly brave. He's been known to engage in fights that are way out of his league. He's eager to prove himself, which can get him or you killed. He's got marginal skills, one hand, and not an advantage or edge to be found. But hey, free hireling!
Lucky Pete can be seen here, unfinished - second from the left.