Tuesday, January 4, 2022

Pathfinder: Kingmaker - did I shoot myself in the foot yet?

Over the holidays, Epic Games was giving out free copies of Pathfinder: Kingmaker. So I went ahead and grabbed one. I didn't post a notice here because I only heard about it roughly an hour or so before the giveaway ended.

The plot is exactly the kind of thing I'd like - delvers sent off to clear a territory and seize it and rule it at the behest of a neighboring power with ulterior motives.

"What? Men of power possessed of secret agendas? No! That does not seem possible." -Glen Cook, "Soldiers Live"

Of course, it's amusing to be level 1 and be addressed as one of a group of "only the best." Compared to who, level 0 folks? Come on. I'm level 1.

I've started playing as a human fighter - named Otto, as I always name myself in video games*, although Mirado would have been a fine choice.

So far the game is attractive, interesting, and enjoyable . . . but I've only played a short time. I'm concerned that my lack of knowledge of either D&D 3.5 or Pathfinder means I'm going to hit some pitfalls in character design.

I went for high STR and CON, and then increased my CHA, because I wanted to up Persuasion. In games, I like to:

- kill things

- not die

- notice things

- convince people to let me have my way

Here are Otto's stats. Anything stupid I've done already? I figure I'll go sword-and-shield or other-melee-weapon-and-shield.




* Because of Repo Man, which Mo's player introduced me to in high school.

5 comments:

  1. Well, you did choose the portrait of a semi-important NPC ( I HATE it when games reuse NPC portraits for PCs). Stat-wise, that's a perfectly fine starting point. I'd recommend keeping Persuasion maxed, and investing in Dazzling Display as soon as possible.

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    Replies
    1. Ugh, I hate re-used portraits, too.

      Thanks for the advice!

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  2. Looks good. Darn, but I would've liked to have gotten a copy of the CRPG. I ran a group through the adventure path with GURPS. We mostly had a blast but a series of fatal blunders allowed the Big Bad to survive. In the end, they were able to make a truce and saved their kingdom.

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  3. Beware, I've been told that some fights in this game are just stupidly brutal. Be prepared to save-scum.

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  4. I bought this over the holidays, as Steam had it on sale for cheap. I find it incredibly frustrating that spell effects are in real (not game) time. My party got stuck in a web trap, and when, five minutes later it still hadn't worn off, I left to make lunch, eat, and wash dishes. When I came back twenty minutes later I was still stuck in the webs. They did eventually wear off, but only made it a few yards before setting off another web trap. That's when I rage-quit. Why on earth would they have effects last that long when you aren't in combat? I can't see wasting any more time on this.

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