Saturday, February 25, 2023

Revised Higher Purpose for Felltower

One concern we've long had in DF Felltower is that Holy Warriors are basically out-done in offensive combat vs. their chosen foes by, well, basically every template with Weapon Master. That is, Barbarians, Knight, Swashbuckler, Scout, Martial Artist. Defensively, that +3 for 3 levels is pretty sweet, but "I'm harder to be hit by my chosen foe!" isn't really that exciting, especially if your chosen foe recognizes this and just ignores you.

So I put a few questions to a vote, and the results were unanimous - everyone liked a modified version of Higher Purpose.

Here is what we are going with, going forward, in DF Felltower.

Higher Purpose (Slay Truly Evil)
10/level, maximum 3 levels

Gives +1 per level to all rolls directly against anything Truly Evil, as normal Higher Pupose would. Gives +1 per die to damage rolls (including CP) against the same.



Notes:

This will cover a lot of ground - Demons, Elder Things, and a large swath of Undead plus some oddball things in between.

One of my players asked if you can still get Slay Undead or Slay Demons. I'm going to say no. Slay Undead is largely redundant - only mindless undead aren't covered by Truly Evil. Slay Demons is completely redundant. We could do (Slay Truly Evil) and (Slay Undead) with different coverages, but I'm reluctant to deal with potential overlap and costing issues.

Unholy Warriors get (Slay servitors of Good) for 10/level, and that covers Truly Good plus any who directly serve said Good (lookout clerics and holy warriors!)

There are no "whatabout" exceptions here. It's 3/level even if somewhere else allows higher levels, Holy Warriors can't get Weapon Master, so the only issues should be with multi-profession folks (Lenses), and we can deal with that then. I'm not sure I'd love +5 per die to damage but what the hell, it'll be 50+ points for a limited target selection with a specific weapon type. In this type of game, is that really a problem? I think no.

Holy Warriors will use the current template but swap 5 points out of their Advantages pool to cover this.

We'll allow retroactive respec'ing of Holy Warriors already made (should just be Sir Bunny Wigglesworth right now) to allow them to convert their existing (Slay Undead) and (Slay Demons) to (Slay Truly Evil) on a point-cost basis. So if you have Higher Purpose (Slay Undead) 2 for [10] and Higher Purpose (Slay Demons) 1 for [5] you have 1 level of Higher Purpose (Slay Truly Evil) for [10] and 5 points saved towards a second level.

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