Back when we voted on merged weapon skills, we also voted on merged unarmed skills. That won out.
But implementation has been trickier than I'd hoped. I need to basically retool the skills and then add perks to allow for existing characters to use existing benefits that we want to carry through Felltower.
So I've decided that it's not worth changing for the current game situation. We'll continue to use all of the existing unarmed skills, although I'd generally prefer people avoid Boxing because it's quite limited and I think it's the odd skill out for our game.
For the weapon skill merges, check here.
No comments:
Post a Comment