Oddly, I wrote this post yesterday, but I guess I never hit "Publish." Weird. Well, I changed the title, added a little more, and here it is now, one day late.
- I applied for (check that - was accepted to) the playtest for GURPS Social Engineering: Keeping in Contact. It's been a while since I had time to playtest, as I've generally been way too busy with work. I've changed my hours and I have a bit of free time, so why not?
- I'm working on some more material for my submitted GURPS book. I need to run some things past my players before I submit them. The long story short is layout dictates a change, and I may have additional material for the book. Or I may not. We'll see.
- Sunday is Felltower, and we've got a mid-sized crew. A few players are taking a break from the game for a variety of reasons, but even a short crew is the size of a "normal" gaming group at this point. Our "short crew" is probably six players. I expect, mostly, to see the crew try to delve past the obsidian golems they wiped out last time at the cost of a foolish cleric who thought he'd beat the odds. Spoiler alert! He didn't.
- I've started painting the "easy" minis from my Bones IV set. I'll post a sale/trade list this week, I promise. I kept a lot more than I thought I would based on perusing the images from the Kickstarter.
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