When the DFRPG Companion 2 was first mentioned, I opined it might include the following:
Here is what I'm speculating will go in it:
- leftover magic items that didn't fit into Magic Items 2 thanks to not making the extra page count.
- new templates for player character professions
- new templates for player character races
- possibly more "power up" style additions to existing templates.
It would be a good place for new rules, but DFRPG isn't rules-heavy. Monsters, too - it could possibly include monsters left out of Monsters 2 (but for various reasons I suspect they'd get saved for Monsters 3.)
The actual book will have:
16 new magic items
A "rogue's gallery" of bad guys.
So I feel like I'm two for four or five, depending on how you count "possibly." Not bad as a guess. I was hoping for more PC races and professions, though, more than more monsters. But I'll take them. I'm in the Kickstarter for $20 + S&H for the PDF and the hardcopy.