One of the things I use in Felltower is the real local weather.
Heat waves, blizzards, unseasonal heat, early frosts, heavy rains, whatever.
If it's outside my window at game, it's outside the dungeon.
Today's weather is one I'm not sure I've deployed - flooding.
We had steady, heavy rain leading to flash floods and structural damage in the area. Sodden ground plus a lot of additional rain hasn't done well for some trees and lots of roads.
We're playing Felltower this weekend. Has the rain affected the dungeon?
On one hand, probably not. It's high up, and literally on the peak of the mountain. A lot of the local flooding is due to local topology, such as low-lying ground or slanted roads heading towards gutters and sewars.
On the other hand, probably. The mountain is well-placed to get a lot of rain. It's gotten a lot over time.
So I need to consider what all that rain will mean for the current state of Felltower.
Sometimes, the simple answer - whatever I see outside the window is the weather - implies some effect I hadn't planned for. So it goes.