Sunday, October 2, 2022

GURPS Dungeon Fantasy Session 172 (Part I), Felltower 121 - Second GFS - Part IV

We spent the first part of our session today resolving the rest of the A-Team's session from back in June. You can read that previous session report.

Actual Date: 10/2/2022
Game Date: 4/10/2022

Characters:
Aldwyn, human knight (360 points)
     Varmus the Hanged, human apprentice (180 points)
Gerrald Tarrant, human wizard (420 points)
     1 tough skeleton (105 points)
"Mild" Bruce McTavish, human barbarian (349 points)
Crogar, human barbarian (375 points)
Ulf Sigurdson, human cleric (366 points)
Wyatt Sorrel, human swashbuckler (379 points)

We picked up in combat. The norkers and others attacked, wounding Bruce again, and hacking down the tough skeleton - crippling its left leg and right foot.

All of the PCs except Gerry started to surrender, dropping their weapons and raising their hands and calling out their desire to surrender.

Gerry spent a couple seconds trying and eventually succeeding putting No Smell on himself. He then hugged the ceiling and used Levitation to slip out past the norkers and norker-alikes. He made it past them and saw a lot of the so-called Gith. A couple of them moved to cut him off. One lunged at him with a sword and rolled an 18 and the sword turned in the thing's hand.

Gerry assumed that was because they couldn't see him but heard him. He kept moving . . . but then a wizard - it had Mage Light going - and a swordsman moved to cut him off. He realized the game was up . . . and surrendered.

We ended it there.

Notes:

- the hardest place to surrender, historically, seems to be in close combat with the enemy. It's likely to get you killed. Here, this wasn't the case. The moment the PCs called for surrender, the norkers were clearly ordered off. So the PCs were lucky their foes were under strict and effective control here.

- the Barcas would be happy. Gerry refused to surrender except to a wizard.

- The battle went 56 seconds, which is a lifetime in GURPS.

- I forgot to hand out XP. Everyone is due 2 xp for exploration, as they did go a number of new places last time. Loot was 0 xp. No MVP, since it's per-session not per-delve and we played a second delve right after this.

- In the next week I'll inform the players - and maybe the blog readers - what happened. I did state that no one not already dead would be killed.

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