- I finished reading the original story behind Queen of the Black Coast. It has been a while since I read it. It's good . . . but not great. It shows its age and time. It's got good gaming potential but it was a bit of a chore to finish, unlike some other of REH's work. I'll get on playing this weekend if I have time.
- I've queued up Blackbirds as my nighttime reading. Hurrah!
- Since we're actually playing Felltower again, I've spent a lot of time writing and reading about gaming. I need to play to stay connected these days - the more I play, the more I have to write and think about.
- I haven't told my players what happened to their captured guys yet. I'll get to that this weekend. I won't lie - I got distracted by some non-gaming stuff this week, both work and fun (aka, martial arts and ice hockey.) I did do my preliminary notes and I need to just fill in the details.
- I always liked Ogremoch. This version is very alien to me, but still, it's Ogremoch.
- I saw a preliminary version of Shields Up! - It's good. If you like shields and want more options for them, get this.
All right, I'm considering them. But I need to know, are FDG and Shields Up suitable for regular GURPS use?
ReplyDeleteI believe that if you have no issues adapting DFRPG material to DF, you should be fine using them for GURPS. I don't personally use FDG, as I use an even simpler set of grappling rules Doug and I, and then later I, developed prior to that. But at least one of my players uses them in a game he GMs, IIRC.
Delete