These two books came in the mail yesterday:
I'd been meaning to get a reference copy of DCC for a while, and I found an inexpensive softcover version. It's still got all I like (crazy magic, amusing setting, interesting mechanics to read up on) and what I don't (contradictory statements, no treasure system.) I'd forgotten just how big it is. It takes up nearly as much space as two D&D 5th edition books and it's the same size across as the GURPS Basic Set hardbacks! Good stuff, though, and it deserves a spot on the shelf if only for its unique twist as a retro-derived system.
Yawming Portal is a fun read so far. Yes, I read White Plume Mountain first. It's a well-done conversion as far as I can tell. And of course Blackrazor, Whelm, and Wave are three of the four example sentient weapons in the 5th edition DMG. Heh.
I'm looking forward to reading the other ways, and it makes me very curious about the Dungeons of Dread version of WPM and the original versions of the other adventures I'm less familiar with. And I think I already see some stuff I can use in my GURPS DF game. Hurrah!