Melchior the Malevolent was an NPC from my DF Felltower campaign. He recently died, hatcheted, knifed, and poisoned by an orc slayer. In your campaign, though, he can be a good example of an effective henchman or a solid above-starting character in a 125-point DF campaign or troupe-play game. He is built off of the 125-point Apprentice template from Dungeon Fantasy 15: Henchmen.
For more pre-made henchmen from my game, check the DF Henchmen page.
Melchior the Malevolent
Melchior, it is agreed, is crazy. He's also quite skilled as a wizard, and he's both brave and reliable. As much as any wizard is reliable.
ST 10 HP 10 Speed 5.00
DX 11 Will 13 Move 5
IQ 13 Per 13
HT 11 FP 11
Dodge 8 Parry (Staff) 11
Small Knife (7): 1d-3 cutting or 1d-3 impale; Reach C.
Staff(12): 1d+2 crushing or 1d crushing. Reach 1,2.
Traits: Ally (Tough Zombie) (50% of starting points - about 65) (Constantly; Minion (w/Slave mentality)); Delusion (Phantom Voices, Annoying) (Minor)' Magery 2; Obsession (Perfect my art at any cost) (12); Odious Personal Habit (Arrogant) (-1); Selfish (12); Social Stigma (Excommunicated); Wild Talent (1) (Focused (Magical); Retention).
Quirks: Chauvinistic; Delusion (My pronouncements are prophetic); Talks back to his phantom voices; Genuinely likes kids; Marks all of his gear with a stylish painted M.
Skills: Alchemy-10; Climbing-10; First Aid-13; Hazardous Materials (Magical)-12; Hidden Lore (Demon Lore)-13; Hidden Lore (Lost Civilizations)-13; Hidden Lore (Magical Writings Lore)-12; Innate Attack (Projectile)-13; Occultism-13; Psychology (Demons)-11; Research-12; Search-12; Staff-12; Stealth-10; Thaumatology-13; Writing-12.
Spells: Create Fire-13; Death Vision-13; Detect Magic-13; Fireball-13; Identify Spell-13; Ignite Fire-13; Lend Energy-13; Lend Vitality-13; Light IQ/H-13; Mage Light-13; Mage Sight-13; Recover Energy-15; Shape Fire-13; Summon Spirit-13; Zombie-13.
Gear: Backpack, Small; Boots (DR 2); Bottle; Leather Jacket (DR 1); Leather Leggings (DR1); Ordinary Clothes; Paut (x2); Personal Basics; Scribe's Kit; Scroll Case.
Notes: Melchior would make a good resurrected undead, too. The PCs asked for him to be given Final Rest, but he's Excommunicated and thus wasn't given that. Presumably his body was tossed in a secret pit somewhere or destroyed - Brother Ike won't say, and probably doesn't know.