Here is the list of additional rules I think I need to list and summarize in a document for my players to refer to:
Charging Foes (Obstruction only) (Martial Arts)
Critical Hits (Basic Set)
Cross Parry (Martial Arts)
Extreme Dismemberment (Martial Arts)
Long Weapons in Close Combat (Martial Arts)
Mind Games (contests of Will only) (Martial Arts)
Multiple Blocks (Martial Arts)
Parrying with Two-Handed Weapons (Martial Arts)
Quick Readying Nearby Weapons (Martial Arts)
Rate of Fire (Basic Set)
Shoves with Weapons (Martial Arts)
Striking at Shields (Martial Arts)
Telegraphic Attack (Martial Arts)
Tip Slash (Martial Arts)
Tricky Shooting (Prediction Shot only) (Martial Arts)
and of course CP-based grappling.
That might be it. Possibly Damage to Shields, too, although we rarely use that in actual play.
Critical hits aren't in DFRPG?
ReplyDeleteNot the very basic ones from the back of Basic Set: Characters that we use.
Delete