Wednesday is turning into Random Links Dump Day, since I tend to get done with work late. So here are three more:
- I liked the thesis of this article:
The Basis of the Game is Making Decisions
I won't agree with everything he says, and I have no idea about anything on Critical Role (or much about it at all), but I agree with the thesis. The game is about making decisions. I think it's better to present a game about how it's played - and what you do - first of all. "This is a game of building giant space empires and negotiating with alien races!" might sound awesome, but if what you do is "draw a card, read it, and roll a die and see what happens" it's a game of drawing cards and rolling dice. RPGs are about decisions. And if you play point-based like I do, you're making them right from the start and those decisions influence other ones. The monsters providing an interesting basis for those decisions.
- This game review makes the game sound tempting. Maybe when I have more free time.
- I'm sad I missed out on this boxed set of minis, based solely on the words "Lords of Decay" and "Julie Guthrie."
a game about asking questions, gathering evidence, and making decisions.
ReplyDeleteThanks for the link!
ReplyDeleteI'm not a huge Critical Role fan either (I can't stand watching it, in fact), but it's a huge draw for new players right now, and the associated "Matt Mercer Effect" keeps on coming up in discussions about their introduction to the hobby, so I thought it was worth mentioning.
You're welcome. What is billed as an obvious, basic post is actually is very useful for me to use to describe RPGs to non-RPG players in an easy and effective way. Thanks for that.
DeleteI play Battle Brothers myself. Good game. Very GURPSy, actually.
ReplyDelete