I read this post of Sean Punch's with great interest, especially this bit:
"If you like or ever liked GURPS, and you want to see it go on to do new and interesting things, please support this campaign! It is a litmus of sorts:
△ If it funds, that will send us the message that we should support the Dungeon Fantasy Roleplaying Game and consider future campaigns for big, interesting GURPS books (in the traditional printed sense) and/or GURPS-based products (such as this one).
△ If it doesn't fund, we'll have to ponder whether there's enough interest in GURPS to keep it around as anything other than a series of PDFs once or twice a month."
So, not much on the line with the Monsters 2 Kickstarter except the possible future of GURPS.
For me, I could live with GURPS running on life support for a while. But eventually it would get hard - we'd be surviving on limited support materials, lack of resources for errata and updates, and fewer and fewer of my own ideas would hit print. It wouldn't be as fun as a living, thriving game. That's where DFRPG came from, and DF before that.
It's far better to have a living, breathing game line in my opinion. It's no small thing, this $40K ask for a Kickstarter. It's asking, how much support does GURPS have? Right now less than 1000 people are in on it. Even that few would be enough to fund it . . . but it feels like such a small number who need to turn up. I hope it will get there. GURPS has been too good to be relegated even further back on the stove of SJG products. I hope you agree and get the book. Plus, Sean makes great monsters.