Here is what I was suggested for Felltower bits people want to see:
- Boss monster stats
- Monster stats
- House rules
- Encounters
- Puzzles, traps, etc.
I think some of them are easily doable. I'll just need to see what I can write up and publish. Monster stats are always tricky, because I re-use monsters all of them time. But some are known enough to the PCs that I can probably reveal them. I've done a room writeup - there is one in Pyramid - so I'll look at more of those.
Thanks for the helpful comments - I'm happy to take more requests. The more votes for something, the more likely I am to consider it important.
I would second boss monsters!
ReplyDeleteBoss monsters is certainly a good choice!
ReplyDeleteThe last one - dungeon features
ReplyDeleteFor publication? Ahhhh....
ReplyDeleteThe whole dungeon? Of course not. Not only have your crew not explored it all, from what I gather megadungeons don't exactly sell well, though it might Kickstart?
For my money? (Keeping in mind what I want and what the majority want are usually radically different)
Your house rules with short descriptions of what worked, what didn't, //and why//. I think that might make a decent Pyramid article, or series in conjunction with other long time DF GMs who are also GURPS authors (which I think is just you and Kromm).
Boss monsters!
ReplyDelete