I've changed a fair amount of the spells in this book:
Just for reference for my players (and people following along at home), here is the priority order of rules for spells in my DF game:
Rulings made in play
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V
Revised GURPS Magic posts on this blog.
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V
Wizardry Refined (Pyramid 3/60: Dungeon Fantasy III)
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V
GURPS Dungeon Fantasy 1: Adventurers
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V
GURPS Magic
That's pretty much it. What I say, what I wrote, what Sean Punch says, what the book says.
I do actually go look at the last two before I do the first two, but ultimately, I like to change things to fit the specific flavor my campaign is aimed at.
Not really news, just wanted to get this down.
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