Sunday, February 7, 2016

DF Lost City NPC: Kasias the Guide

Here is another DF NPC from my GURPS Dungeon Fantasy game. This is Kasias, a guide. He's only made one trip with the PCs. He's based on the Native Guide template from Dungeon Fantasy 16: Wilderness Adventures.

I didn't make up a mini for Kasias because I didn't have a good "native guide" looking mini, and also, I didn't expect to need him once the PCs had to actually pay a reasonable salary to keep him. I was right.

Kasias

Kasias is native to the lands near the Lost City of D'Abo. He's made a few trips the city in the past, and so occasionally hires out as a guide when bold adventurer types (or rich locals accused of crimes) make a trip to the ruins. He's a good navigator, has an excellent sense of direction, and knows the jungles (and surviving in jungles) well. He's no fighter, though, and will flee or hide if threatened. He has a low sense of his own value, though, and works fairly cheaply.

ST 10 HP 10 Speed 5.75
DX 10 Will 10 Move 5
IQ 10 Per 13
HT 13 FP 12
Dodge 8 Parry (Knife) 7

Blowpipe (10): 1d-3 pi-, ROF 1, Shots 1(2), Acc 1, Range 40.
Small Knife (11): 1d-1 cutting or 1d-2 impaling, Reach C.

Traits: Absolute Direction; Illiterate; Social Stigma (Minority Group); Wealth (Poor).
Quirk: Gives cryptic hints (sometimes accurate).
Skills: Area Knowledge (Lost City Area)-12; Blowpipe-10; Climbing-9; Knife-11; Navigation-12; Stealth-11; Survival (Jungle)-14; Weather Sense-10.

Gear: Blowgun; Loincloth; Monster Drool (x2); Personal Basics; Pouch; Small Knife.

Notes: He can really use some better venom for his blowgun.

9 comments:

  1. How much did he cost? I think it was more a case of "we used him, we came back broke, didn't hire him again, then forgot to ask if he was available once we had cash again."
    Oh well.

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    Replies
    1. $30/day or $200/week.

      It's too late now - this is pretty much your last delve into The Lost City, and even if you make a 6th trip, he won't come - more money to be made following the pilgrim stragglers after the camp breaks down.

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    2. The $200/week is the same rules as for upkeep, I'm guessing?

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    3. I'm not sure what you mean. It's his salary.

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    4. Even if it's two months between playing DF you still only make us pay one week's worth of upkeep. I was just asking if his weekly salary would be the same. Or do you only pay for in-game time that you take him (during the session) and he fends for himself while you're gone?

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    5. Ah, sort of. You'd have to pay for all of the days adventuring, which might exceed that, but you don't pay for the extra "off" weeks.

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    6. Gotcha. So it's potentially cheaper, but most likely kind of comparable to upkeep costs. Can I farm out Kenner to them when I'm not there? ;)

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  2. Yeah I'm curious about the cost as well.

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