Monday, October 2, 2017

Dungeons of Tenochtitlan

Aztecs and a tunnel full of treasure:

Dungeons of Tenochtitlan (not the real article title)

What's interesting to me is that this is under a swamp-based city. Well, drained swamp based city.

The Aztecs are just interesting in a lot of ways - from their religion to their approach to warfare, to their end at the hands of Spanish cheerfully allying with all of the people the Aztecs stepped on to get to the top of the heap. Add in a dungeon and the DF campaign writes itself.

"The conquistadors departed, sealing the tunnel as they left, destroying the religious symbols. But the Aztec mummy-lich-wights in the tunnels below were not destroyed, as popular belief held. According to rumor, they're still there . . . and this map you found to the tunnel below indicates their treasure was not all recovered by Cortes and his 400 hirelings . . . "

7 comments:

  1. I've always found the Cortes story to be the closest analogue in real-life to a D&D adventure. Which goes to show how heroic murderhobos really are.

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  2. The article is about Teotihuacan it is not an Aztec city.

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    Replies
    1. You're right. I read too quickly and skipped ahead to what was in the tunnel without checking back as to where. Oh well.

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  3. Wow. I’m checking Wikipedia on this city and … no defensive fortifications. These are some bad motherfuckers. It seems they built this city, whoever they were, and said that they were so badass that it was worthless to build walls since obviously they were the baddest folks around and as such nobody would try to take the city since that would bring a smack down from the builders. And this worked for about three hundred years, too. Talk about confidence.

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  4. Mayan, Olmec and so on cities didn't usually have walls either.

    Tulum having walls is sure fire evidence that things had changed.

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  5. This is the kind of stuff I would love to have DR books for, a DF setting with monsters, treasure and dungeons that fit into a loose historical-ish setting.

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