I never finished him because I found the unholy warrior more interesting.
Name: Half-Orc Assassin
Race: Half-Orc
Attributes [160]
ST 11 [10]
DX 15 [100]
IQ 11 [20]
HT 13 [20] (HT includes +1 from 'Half-Orc (Dungeon Fantasy)')
HP 12 (Hit Points includes +1 from 'Half-Orc (Dungeon Fantasy)')
Will 11
Per 13 [10]
FP 13
Basic Lift 24
Damage 1d/2d-1
Basic Speed 7
Basic Move 7
Ground Move 7
Water Move 1
Social Background
TL: 3 [0]
Cultural Familiarities:
Languages: Common (Native) [0].
Advantages [64]
Acute Hearing (1) [2*]
Combat Reflexes [15]
Luck [15]
Night Vision (5) [5*]
Rapid Healing [5*]
Resistant to Metabolic Hazards (+3 to resist) [10*]
Striking ST (2) [10]
Surprise Striking ST (2) (Accessibility (Only on surprise attack); Doesn't give general damage bonus) [4]
* = item is owned by another, point value is included in the other item.
Disadvantages [-45]
Appearance (Unattractive) [-4*]
Bad Temper (12 or less) [-10]
Bloodlust (12 or less) [-10]
Callous [-5]
Greed (12 or less) [-15]
Social Stigma (Criminal Record) [-5]
Social Stigma (Savage) [-10*]
* = item is owned by another, point value is included in the other item.
Quirks [-5]
_Unused Quirk 1 [-1]
_Unused Quirk 2 [-1]
_Unused Quirk 3 [-1]
_Unused Quirk 4 [-1]
_Unused Quirk 5 [-1]
Packages [0]
Assassin (Dungeon Fantasy) [0]
Half-Orc (Dungeon Fantasy) [20]
Skills [76]
Brawling DX/E - DX+0 15 [1]
Broadsword DX/A - DX+1 16 [4]
Crossbow DX/E - DX+3 18 [8]
Disguise/TL3 (Human) IQ/A - IQ-1 10 [1]
Fast-Draw (Knife) DX/E - DX+1 16 [1]
includes: +1 from 'Combat Reflexes'
First Aid/TL3 (Human) IQ/E - IQ+0 11 [1]
Forced Entry DX/E - DX+0 15 [1]
Garrote DX/E - DX+2 17 [4]
Gesture IQ/E - IQ+0 11 [1]
Holdout IQ/A - IQ+1 12 [4]
Knife DX/E - DX+3 18 [8]
Merchant IQ/A - IQ-1 10 [1]
Observation Per/A - Per-1 12 [1]
Poisons/TL3 IQ/H - IQ+1 12 [8]
Search Per/A - Per+0 13 [2]
Shadowing IQ/A - IQ+1 12 [4]
Smuggling IQ/A - IQ+1 12 [4]
Stealth DX/A - DX+2 17 [8]
Streetwise IQ/A - IQ+1 12 [4]
Traps/TL3 IQ/A - IQ+1 12 [4]
Urban Survival Per/A - Per+0 13 [2]
Wrestling DX/A - DX+1 16 [4]
Stats [160] Ads [64] Disads [-45] Quirks [-5] Skills [76] = Total [250]
Hand Weapons
1 Long Knife LC:4|4|4|4 $120 Wgt:1.5
Knife Swing Dam:2d-2 cut Reach:C, 1 Parry:13 ST:7 Skill:SK:Sword!, SK:Knife, ST:DX-4, SK:Force Sword-3, SK:Main-Gauche-3, SK:Shortsword-3
Knife Thrust Dam:1d imp Reach:C, 1 Parry:13 ST:7 Skill:SK:Sword!, SK:Knife, ST:DX-4, SK:Force Sword-3, SK:Main-Gauche-3, SK:Shortsword-3
Shortsword Swing Dam:2d-2 cut Reach:1 Parry:11 ST:7 Skill:SK:Sword!, SK:Shortsword, ST:DX-5, SK:Broadsword-2, SK:Force Sword-4, SK:Jitte/Sai-3, SK:Knife-4, SK:Saber-4, SK:Smallsword-4, SK:Tonfa-3
Shortsword Thrust Dam:1d imp Reach:C, 1 Parry:11 ST:7 Skill:SK:Sword!, SK:Shortsword, ST:DX-5, SK:Broadsword-2, SK:Force Sword-4, SK:Jitte/Sai-3, SK:Knife-4, SK:Saber-4, SK:Smallsword-4, SK:Tonfa-3
Ranged Weapons
Armor & Possessions
Notes:
- My approach was going to be a crossbow and a long knife. I meant him to be a sneak-and-stab type, hence the improved Per and emphasis on Surprise Striking ST.
- I planned to get some poison, and try to four-dose Monster Drool on the knife as a fight-starter. HT-4 and 8 HP of toxic injury is the way to go.
- Given the scenario we played in, I think Otto the Assassin might have done okay, but Otto the Terrible seemed more fun.
I'll admit I can't imagine playing an Assassin when I could play a Swashbuckler
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