It's a fun scenario.
I did better this time, having moderated my approach and saved exploitation forces for, you know, actual exploitation. I haven't cut the Nazis off - the AI clearly hasn't gotten Der Fuhrer's command not to budge an inch and just outright abandoned Stalingrad - but I've got a more serious cut of their rail lines and made sure to seize the right places to earn some Victory Points (VP.)

What's also better is that I saw some YouTube videos of people with nicer maps. So I went and downloaded the so-called "A Rainy Day in Russia" maps.
Why aren't these the default? Why is a player-generated mod vastly superior in attractiveness and readability to the official maps?
Whatever. I'm just glad it's a simple file swap.
Bask in the more attractive maps!

Here is how it went to turn 4:

On turn 5, I surrounded and annihilated a number of German divisions and put myself here for the final turn:

And in the end, I advanced past several of my objectives and just short of a few more. Still, having inflicted ~195,000 casualties, 2604 guns and 164 AFVs for only ~130,000 or so. 1917 guns and 778 AFVs, I was well in the lead. They're not 1:1 on points because the Soviets can afford more losses. The Soviets out-produced the Nazies by more than the 5:1 in AFVs that I lost.



Fun game, and I feel like I'm getting a little more of the hang of it. I'm not quite ready for the campaign game . . . one recorded playthrough runs 70+ episodes of 2+ hours each. Yeah . . . I'm not sure that's for me right now. So fun though.
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